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3 Oct 2013 Custom weapon sounds pack for most energy weapons in Fallout New vegas, made from mixing all kinds of sounds like real thunder and lighthing etc. 1.3: - Various tweaks, fixes and clean up. - MNTL-EWSP.esp now requires Dead Money DLC (Holorifle) - New video. Notes: - You do not need to use
1 Jul 2011 Many of you may remember semi-cosmic, nearly phenominal mod for FO3 entitled EVE:Energy Visuals Enhanced. Well EVE is back! This time its built again from the ground up, but most importantly it covers ALL KINDS of visuals! Not.Just.Energy-Weapons! - critical kill scenes (via energy weapons)
14 Aug 2015
23 Jul 2014 I was always tired of the most advanced personal firearms of the prewar era being pieces of junk when it came to damage, they were no more powerful than a normal side arm that fired lead; opposed to the real lore friendly prewar energy weapons that fired light that had been amplified by the stimulated
Energy Weapons is a Fallout, Fallout 2, Fallout 3, Fallout: New Vegas and Fallout Tactics skill
3 Mar 2017 There's several, but before that I'd get WMX. Makes all weapons in game, dlc and unique modable. Will help beef up the current energy weapons, and possibly modify their useage. For instance, the q-35 matter modulator, whose projectile already shoots about as fast as the plasma rifle with accelerator mod
16 Jan 2014 New Vegas Redesigned? goes well with: Distributed Necklaces (Seam remover)[www.nexusmods.com]. EVE - Essential Visual Enhancements. EVE Replaces the old vanilla effects for gore, energy weapons and explosions to something a bit more sophisticated. It adds more variety to energy weapons,
14 Mar 2011
A wide variety of weapon mods are available from merchants for Guns, Energy Weapons, and even a few explosives. Attaching them is as simple as using your Pip-boy and opening the mod menu for your weapon. ”— Fallout: New Vegas loading screen. Weapon mods are attached via the Pip-Boy. To attach a weapon mod
30 Dec 2009
     

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